Features
Current menu
Feature status from the current build.
FinishedTestingUnavailable
Legit
- Legit aim (hold RMB)
- Visible check
- Round values
- Compensate recoil
- Aiming-at check
Targeting
- FOV circle and color
- FOV
- Maximum distance
- Head, Neck, Chest, Stomach, Pelvis
- Crosshair, Distance, Health selection
- Hitscan
- Ignore same team
- Ignore friends
- Team search
Smoothing & Humanization
- Smoothing amount
- Maximum angle step
- Smoothing modes
- Normalization
- Randomization
- Reaction delays
- Aim noise
- Skip chance
Triggerbot & Weapon
- Triggerbot
- Minimum and maximum delay
- Hitchance
- Ignore conditions
- No recoil (Lua)
- No spread (Lua)
Aim
- Obvious aim
- Silent aim
- Aim key
- Auto fire
- Visible check
- No recoil
- No spread
- Simulation
- Movement fix
Targeting
- Backtrack aim
- FOV circle
- Target lock
- Hitscan
- Hitchance
- Hitbox
- Target selection
- Team filter
- Ignore conditions
Anti-aim
- Anti-aim
- Static, Spin, Jitter yaw
- Neutral, Up, Down pitch
- Fake angle
- Visualization
Player ESP
- Player ESP
- Dormant players
- Box with hidden/visible colors
- Skeleton with hidden/visible colors
- Visibility check
- Name
- Health
- Distance
- Offscreen arrows
- Weapon
- Velocity
- Target line
- Usergroup
- Armor
- Team name
- Simulation
- Cloaked
- Backtrack skeleton
- Gear
Effects & Radar
- Custom crosshair
- Crosshair size and color
- Hit notify
- Hit sound
- Radar
- Radar size and range
- Bullet tracers
Chams
- Player chams
- Flat, Lit White, Ghost, Wireframe, Glow, Animated bands
- Player material color
- Depth chams
- Opposite hidden color
- First-person weapon chams
- Weapon material color
- Player model replacement
- Player overlay
- Weapon model replacement
- Weapon overlay
World
- Fullbright
- No fog
- Default, Dark, Night Blue, Blood Red, Sunset sky
Movement
- Fake duck
- Fakelag
- Fakelag ticks
- Slow motion
- Noclip
- Sequence freezing
Lag Compensation
- Backtrack
- Backtrack window
- Desynculator
- Break lag compensation
Commands & Tickbase
- CUserCmd override
- CUserCmd restoration
- Rapidfire
- Tickbase shift
- Shift amount
- Charge / Uncharge
Network
- Remote net heuristics
- Reduce latency
- Fake latency
- Net delimiter
- Net freeze
- Server crasher
Movement & Camera
- Bunnyhop
- Auto strafe
- Fast stop
- FOV
- Zoom
- Thirdperson
- Freecam
- Aspect ratio
Menu & Overlay
- Open game UI
- Watermark
- Spectators list
- DPI scale
- Menu effects
- Menu key
- Console key
- Hotkeys list
Lua Editor
- Client realm editor
- Execute with Ctrl+Enter
- Self-test
- Save and load scripts
- Clear script and output
- Follow output
- Error and execution counters
Scripts & Diagnostics
- Saved script browser
- Hook dumpers
- Hook diagnostics
- Lua feature scripts
- Output console
Built-in Lua Tools
- Strafe
- Bunnyhop
- Thirdperson
- Lua FOV
- Speed display
- Crosshair
- Radar
- No recoil
- Chat tools
- Spectator list
Appearance
- Eight themes
- Menu opacity
- UI scale
- Corner rounding
- Compact, Normal, Comfortable density
- Dim background
- Theme animation
- Animation speed and intensity
- Custom accent and top bar colors
Themes
Nulvex BlueEmeraldCrimsonLightNeonOceanAmberMidnight
Profiles
- Auto save
- Save config
- Load config
- Reset section
- Cloud configs
- Create config
- Open config folder