Testing

GARRY'S MOD
INTERNAL

DirectX 9 internal for 32-bit Garry's Mod.

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TestingStatus
DirectX 9 / x86Runtime
WindowsPlatform
Current menu

Feature status from the current build.

FinishedTestingUnavailable

Legit

  • Legit aim (hold RMB)
  • Visible check
  • Round values
  • Compensate recoil
  • Aiming-at check

Targeting

  • FOV circle and color
  • FOV
  • Maximum distance
  • Head, Neck, Chest, Stomach, Pelvis
  • Crosshair, Distance, Health selection
  • Hitscan
  • Ignore same team
  • Ignore friends
  • Team search

Smoothing & Humanization

  • Smoothing amount
  • Maximum angle step
  • Smoothing modes
  • Normalization
  • Randomization
  • Reaction delays
  • Aim noise
  • Skip chance

Triggerbot & Weapon

  • Triggerbot
  • Minimum and maximum delay
  • Hitchance
  • Ignore conditions
  • No recoil (Lua)
  • No spread (Lua)

Aim

  • Obvious aim
  • Silent aim
  • Aim key
  • Auto fire
  • Visible check
  • No recoil
  • No spread
  • Simulation
  • Movement fix

Targeting

  • Backtrack aim
  • FOV circle
  • Target lock
  • Hitscan
  • Hitchance
  • Hitbox
  • Target selection
  • Team filter
  • Ignore conditions

Anti-aim

  • Anti-aim
  • Static, Spin, Jitter yaw
  • Neutral, Up, Down pitch
  • Fake angle
  • Visualization

Player ESP

  • Player ESP
  • Dormant players
  • Box with hidden/visible colors
  • Skeleton with hidden/visible colors
  • Visibility check
  • Name
  • Health
  • Distance
  • Offscreen arrows
  • Weapon
  • Velocity
  • Target line
  • Usergroup
  • Armor
  • Team name
  • Simulation
  • Cloaked
  • Backtrack skeleton
  • Gear

Effects & Radar

  • Custom crosshair
  • Crosshair size and color
  • Hit notify
  • Hit sound
  • Radar
  • Radar size and range
  • Bullet tracers

Chams

  • Player chams
  • Flat, Lit White, Ghost, Wireframe, Glow, Animated bands
  • Player material color
  • Depth chams
  • Opposite hidden color
  • First-person weapon chams
  • Weapon material color
  • Player model replacement
  • Player overlay
  • Weapon model replacement
  • Weapon overlay

World

  • Fullbright
  • No fog
  • Default, Dark, Night Blue, Blood Red, Sunset sky

Movement

  • Fake duck
  • Fakelag
  • Fakelag ticks
  • Slow motion
  • Noclip
  • Sequence freezing

Lag Compensation

  • Backtrack
  • Backtrack window
  • Desynculator
  • Break lag compensation

Commands & Tickbase

  • CUserCmd override
  • CUserCmd restoration
  • Rapidfire
  • Tickbase shift
  • Shift amount
  • Charge / Uncharge

Network

  • Remote net heuristics
  • Reduce latency
  • Fake latency
  • Net delimiter
  • Net freeze
  • Server crasher

Movement & Camera

  • Bunnyhop
  • Auto strafe
  • Fast stop
  • FOV
  • Zoom
  • Thirdperson
  • Freecam
  • Aspect ratio

Menu & Overlay

  • Open game UI
  • Watermark
  • Spectators list
  • DPI scale
  • Menu effects
  • Menu key
  • Console key
  • Hotkeys list

Lua Editor

  • Client realm editor
  • Execute with Ctrl+Enter
  • Self-test
  • Save and load scripts
  • Clear script and output
  • Follow output
  • Error and execution counters

Scripts & Diagnostics

  • Saved script browser
  • Hook dumpers
  • Hook diagnostics
  • Lua feature scripts
  • Output console

Built-in Lua Tools

  • Strafe
  • Bunnyhop
  • Thirdperson
  • Lua FOV
  • Speed display
  • Crosshair
  • Radar
  • No recoil
  • Chat tools
  • Spectator list

Appearance

  • Eight themes
  • Menu opacity
  • UI scale
  • Corner rounding
  • Compact, Normal, Comfortable density
  • Dim background
  • Theme animation
  • Animation speed and intensity
  • Custom accent and top bar colors

Themes

Nulvex BlueEmeraldCrimsonLightNeonOceanAmberMidnight

Profiles

  • Auto save
  • Save config
  • Load config
  • Reset section
  • Cloud configs
  • Create config
  • Open config folder

Testing access

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