Testing

READY OR NOT
INTERNAL

Internal software for Ready or Not.

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TestingStatus
DX11 / DX12Renderer
WindowsPlatform
Current menu

Finished and pending controls from the current build.

FinishedTesting buildPending

Vitals

  • Health multiplier
  • Unlimited health
  • Armor strength
  • Damage taken multiplier
  • Fall damage
  • Bleed resistance

Movement

  • Walk speed
  • Sprint speed
  • Crouch speed
  • Acceleration
  • Jump height
  • Gravity multiplier
  • Noclip
  • Noclip vertical speed
  • Movement inertia

Handling & Interaction

  • Lean speed
  • Infinite stamina
  • Lean angle
  • Interaction distance
  • Interaction speed
  • Restraint speed
  • Evidence collection speed
  • Door wedge speed

Recoil & Accuracy

  • Vertical recoil
  • Horizontal recoil
  • Recoil recovery
  • Hipfire spread
  • ADS spread
  • Weapon sway
  • Movement accuracy

Handling & Ballistics

  • ADS speed
  • Reload speed
  • Weapon swap speed
  • Equip speed
  • Weapon weight
  • Damage multiplier
  • Bullet velocity
  • Penetration
  • Knockback
  • Damage falloff

Ammo & Attachments

  • Fire rate
  • Magazine capacity
  • Reserve ammo
  • Infinite ammo
  • No reload
  • Flashlight brightness
  • Flashlight range
  • Flashlight color
  • Optic FOV
  • Optic zoom
  • Laser brightness

Suspects

  • Health
  • Movement speed
  • Vision distance
  • Hearing distance
  • Morale
  • Suspect count
  • Armor
  • Accuracy
  • Reaction time
  • Fire rate
  • Awareness
  • Aggression
  • Surrender chance
  • Fake surrender chance
  • Hostage-taking chance

Civilians

  • Movement speed
  • Compliance strength
  • Teleport all civilians
  • Civilian count
  • Panic level

SWAT AI

  • Health
  • Movement speed
  • No SWAT stress
  • Accuracy
  • Reaction speed

Targets

  • Suspects
  • Civilians
  • SWAT
  • Show bodies
  • Separate hidden and visible colors

Character Visuals

  • Box
  • Corner box
  • Skeleton
  • Snapline
  • Name
  • Distance
  • Off-screen indicators
  • Health
  • Armor
  • Weapon
  • Alert state

Chams & World

  • Suspect chams
  • Civilian chams
  • Material selection
  • Outline
  • Maximum distance
  • Evidence
  • Dropped weapons
  • Traps
  • Doors
  • Objectives
  • Developer ESP
  • Per-feature colors

Core

  • Enable aimbot
  • Silent aim
  • Hold right mouse
  • Target: Head, Neck, Chest, Pelvis, Closest position

Targeting

  • Visible suspects only
  • Aim FOV
  • Maximum distance
  • Smoothing
  • FOV circle
  • FOV color

Grenades

  • Flashbang radius
  • Flashbang duration
  • Stinger radius
  • Stinger damage
  • CS Gas radius
  • CS Gas duration

Breaching & Tools

  • Charge damage
  • Door ram strength
  • Lockpick speed
  • Mirror gun range
  • Shield durability
  • NVG brightness
  • NVG gain

Population & Difficulty

  • Suspect multiplier
  • Civilian multiplier
  • Random population
  • AI difficulty

Objectives & Progression

  • Unlock all maps
  • Disable evidence requirement
  • Disable arrest requirement
  • Score multiplier

Control

  • Quick restart
  • Freeze timer
  • Random enemy loadouts
  • Randomized spawns

Physics & Time

  • World gravity
  • Game speed
  • Freeze world
  • Unlock all doors
  • Ragdoll force
  • Destruction strength

Environment

  • Lighting
  • Ambient light
  • Reflections
  • Fog
  • Exposure
  • World brightness
  • Blood amount

Camera

  • FOV
  • ADS FOV
  • Viewmodel FOV
  • Camera shake
  • Head bob
  • Free camera

Visuals

  • Motion blur
  • Depth of field
  • Film grain
  • Chromatic aberration
  • Vignette
  • Crosshair
  • Crosshair size and color

Quality of Life & Sandbox

  • Auto reload
  • Auto collect evidence
  • Skip intro
  • Skip briefing
  • One-hit mode
  • Infinite ammo
  • No reload

Safety & Storage

  • Private session only
  • Auto save
  • Auto load
  • Save
  • Load
  • Restore section

Appearance

  • Eight theme presets
  • Custom accent
  • Top bar colors
  • Menu opacity
  • Corner rounding
  • Theme animations
  • Animation speed and intensity

Interface

  • Compact, Balanced, Comfortable density
  • Interface scale
  • Dim game behind menu
  • Search
  • Category filters

Access

Join Discord for testing updates.

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