Features
Current menu
Finished and pending controls from the current build.
FinishedTesting buildPending
Vitals
- Health multiplier
- Unlimited health
- Armor strength
- Damage taken multiplier
- Fall damage
- Bleed resistance
Movement
- Walk speed
- Sprint speed
- Crouch speed
- Acceleration
- Jump height
- Gravity multiplier
- Noclip
- Noclip vertical speed
- Movement inertia
Handling & Interaction
- Lean speed
- Infinite stamina
- Lean angle
- Interaction distance
- Interaction speed
- Restraint speed
- Evidence collection speed
- Door wedge speed
Recoil & Accuracy
- Vertical recoil
- Horizontal recoil
- Recoil recovery
- Hipfire spread
- ADS spread
- Weapon sway
- Movement accuracy
Handling & Ballistics
- ADS speed
- Reload speed
- Weapon swap speed
- Equip speed
- Weapon weight
- Damage multiplier
- Bullet velocity
- Penetration
- Knockback
- Damage falloff
Ammo & Attachments
- Fire rate
- Magazine capacity
- Reserve ammo
- Infinite ammo
- No reload
- Flashlight brightness
- Flashlight range
- Flashlight color
- Optic FOV
- Optic zoom
- Laser brightness
Suspects
- Health
- Movement speed
- Vision distance
- Hearing distance
- Morale
- Suspect count
- Armor
- Accuracy
- Reaction time
- Fire rate
- Awareness
- Aggression
- Surrender chance
- Fake surrender chance
- Hostage-taking chance
Civilians
- Movement speed
- Compliance strength
- Teleport all civilians
- Civilian count
- Panic level
SWAT AI
- Health
- Movement speed
- No SWAT stress
- Accuracy
- Reaction speed
Targets
- Suspects
- Civilians
- SWAT
- Show bodies
- Separate hidden and visible colors
Character Visuals
- Box
- Corner box
- Skeleton
- Snapline
- Name
- Distance
- Off-screen indicators
- Health
- Armor
- Weapon
- Alert state
Chams & World
- Suspect chams
- Civilian chams
- Material selection
- Outline
- Maximum distance
- Evidence
- Dropped weapons
- Traps
- Doors
- Objectives
- Developer ESP
- Per-feature colors
Core
- Enable aimbot
- Silent aim
- Hold right mouse
- Target: Head, Neck, Chest, Pelvis, Closest position
Targeting
- Visible suspects only
- Aim FOV
- Maximum distance
- Smoothing
- FOV circle
- FOV color
Grenades
- Flashbang radius
- Flashbang duration
- Stinger radius
- Stinger damage
- CS Gas radius
- CS Gas duration
Breaching & Tools
- Charge damage
- Door ram strength
- Lockpick speed
- Mirror gun range
- Shield durability
- NVG brightness
- NVG gain
Population & Difficulty
- Suspect multiplier
- Civilian multiplier
- Random population
- AI difficulty
Objectives & Progression
- Unlock all maps
- Disable evidence requirement
- Disable arrest requirement
- Score multiplier
Control
- Quick restart
- Freeze timer
- Random enemy loadouts
- Randomized spawns
Physics & Time
- World gravity
- Game speed
- Freeze world
- Unlock all doors
- Ragdoll force
- Destruction strength
Environment
- Lighting
- Ambient light
- Reflections
- Fog
- Exposure
- World brightness
- Blood amount
Camera
- FOV
- ADS FOV
- Viewmodel FOV
- Camera shake
- Head bob
- Free camera
Visuals
- Motion blur
- Depth of field
- Film grain
- Chromatic aberration
- Vignette
- Crosshair
- Crosshair size and color
Quality of Life & Sandbox
- Auto reload
- Auto collect evidence
- Skip intro
- Skip briefing
- One-hit mode
- Infinite ammo
- No reload
Safety & Storage
- Private session only
- Auto save
- Auto load
- Save
- Load
- Restore section
Appearance
- Eight theme presets
- Custom accent
- Top bar colors
- Menu opacity
- Corner rounding
- Theme animations
- Animation speed and intensity
Interface
- Compact, Balanced, Comfortable density
- Interface scale
- Dim game behind menu
- Search
- Category filters